Name: Lucidia
Inner World: A calm forest covered with a blanket of frost and snow. The night sky up above is filled with storm clouds, and a light continuous snowfall covers the area at all times. Though, with Erevos now in his possession, there is an entrance to a cave underneath the main grassy area so to speak, housing itself under a cliff where the upper portion, containing a small tunnel that leads to the area where the Onikuto houses itself, resembling the library-like room from Azazel's original inner world. He often cannot leave this area, due to the fact his link with Kael's soul is not as strong as it was with Pyro for obvious reasons, thus the demonic spirit reserves it's strength, only leaving when Kael needs his power. For this reason too, Lucidia usually travels inside his cave to speak with him, preventing the spirit from fading away with her own company as well.
Spirit Form: A gentle looking woman with snow white hair, dressed in a silky blue robe, adorned with small snowflake designs along her sleeves and such. She always tries to help Kael when he needs it. and is always seen with a soft smile. Despite her smile, there is always a sad look in her sapphire colored eyes when she is by herself. She is actually the spirit of Kael and Aoife's deceased mother.
Sealed Form: A normal looking katana, with a faded white color hilt. The metal in the blade has a faint royal blue hue to it along with the actual metal being having a whitish color to it, and the scabbard is a deep blue as well.
Shikai: "Freeze"
Shikai Form: A simply looking release which belies it's power, Lucidia in it's shikai state will remain the same for the most part, the blade elongating a few more inches being the only real physical difference. The appearance of the blade is somewhat different however, as it is surrounded by light icy fog emanating from the metal. The metal itself turns to an opaque-blueish color, giving off a reflection much like looking at a sheet of ice would.
Shikai Ability: Being one of the few Ice-element zanpakuto in the Seireitei, it is likely Lucidia is the strongest in terms of power and control over it's element. With his shikai released, Kael is able to control the water and ice molecules around him and able to create ice on any surface that can support it (Obviously not on fire etc. unless he douses it first) or even in mid air to use for attacking purposes. He does so by either manipulating the molecules directly near his person or with a swing of his now icy blade in the direction he is fighting in, though if physically touched by the sword, this would cause the surface/object to start freezing over as well, giving him the advantage in close range combat. Of course, the temperature does not affect the Captain much, the ice and such being created out of his own spiritual energy. Obviously, at his current level Kael has not fully mastered this ability, though he is still adept at using what he has and is still dangerous (IE he can't like, freeze the water inside someone's body, he'd have to actually stab into them for example, which means they're probably dead at that point anyway).
Aside from using ice and water for his general attacks, he has created a few techniques of mention which are normally what he uses to fight with in conjunction with the former:
Hishouken - Normally used when fighting up close, Kael will jump back in a dodging maneuver and at the same time, swing his free arm straight where the enemy is standing to summon up ice, then firing off a fairly large blade-shaped ice attack right at his enemy. The blade itself is razor sharp, and it's effectiveness is amplified even further due to the close range this move is normally used at, giving him an easy opening for another attack against his opponent at little cost to his energy.
Musou Senshouzan - Kael will quickly jump a foot or so in the air towards his opponent, and underneath him create a good sized block of ice that he will stand on and blitz towards his enemy, usually ending this with a swing of his icy blade while he is so close to his opponent. He generally uses his to close the gap in his fights so that he can fight up close and give himself the advantage, although this serves as a strong attack as well, since one would be hard pressed to stop a ramming block of razor sharp ice heading straight towards them.
Touketsu Ochiba - Best suited for long range, Kael will "break apart" his blade to form smaller blades of ice (The number depends on how big each one is. For example, a dagger shape he would only be able to summon around 50, small bullet-like projectiles around 100 and so forth) that surround him in a constant shield, controlled by him directly, though he normally leaves them floating around himself. With a fling of an arm, he can direct the projectiles wherever he wishes, allowing him to fight defensively and keep up his attack at the same time. This takes the most energy out of his techniques however, thus he doesn't use it nearly as often as the other two.
Hiyoku Getsumei - A variant of the previous technique and the preferred form for offensive attacks, in which he will form a "bow" of ice and assail his opponent by firing the ice projectiles at the opponent at great speeds. He can only fire off about 30 projectiles or so, but this is often more than enough to at least deal damage at a moderate level to an unprepared foe.
Kousetsu Tatsumaki - Using his manipulation of water over ice more so for this technique, Kael will point his sword and fire off a furious whirlwind of blizzard-like gusts, pushing them back and covering the opponent with freezing cold snow and blanketing the area with a good amount of said precipitation as a result. While debilitating his enemy is a bonus, the Captain mainly uses this technique to increase the amount of water molecules on the battlefield, giving him a bountiful amount of his element should he need it.
Bankai: Glacialis Lucidia
Bankai Command: "Freeze to death", or just Bankai
Bankai Transformation (Optional): Nothing too different from the usual. Kael will hold his zanpakuto and point it at the opponent, before speaking either command for the Bankai. A whirlwind of energy and ice/water/snow will engulf him, and after a few moments, the winds will subside and reveal himself in his bankai. If outside, the skies will cloud over with darkish storm clouds and a light blizzard will begin to fall, covering the battlefield with the white snowfall that will continue until he reseals his bankai.
Bankai Form: In bankai, his clothing changes to that of a more regal looking version of the standard shinigami uniform, though it is still casual in it's appearance. The only major differences now are that instead of his shihakusho, he wears a white vest-like garment that is tucked into his belt, though not tightly so as to give it a relaxed look, and that his sleeves and leggings now bare a stark white line along the sides. An interesting bonus is that his breath is ice cold, exhaling a small frost each time he does so, and that his touch is the same, intensely cold, able to frost over things with a mere grasp. (For the vest,
picture the type in the middle-left).
Bankai Abilities: Aside from the general boost in power one gains from releasing their bankai, the ice/water used by Kael is strengthened greatly after doing so, able to easily match a blade in combat and hold up to strong attacks on his level. The range at which he can manipulate said elements is increased as well, allowing him to fight easier while improving his attack capability.
- His Hishouken technique stays the same in general, aside from the stronger ice used, but the main difference is that he can now fire off up to three of them all at the same time, giving him an even larger recovery time than before to attack with a greater level of impunity.
- The speed and overall force of his Musou Senshouzan gains a large boost as well, the actual speed of the technique rivaling his own flash step, giving him a brutal alternative. Added with the increased power of the ice and faster velocity, this attack is normally a finisher for those unprepared to deal with it.
- His control over his Touketsu Ochiba technique strengthens to the point where he is able to mentally control the flying ice to increase it's speed by a great amount, as well as the sheer number of projectiles doubling from the amount they once were, allowing him to battle even more defensively than before. The energy cost of both is still the most taxing, but with the boost in his spiritual power gained from releasing his bankai, it is often negligible, unless he is fighting in a drawn out battle.
Of course, his Hiyoku Getsumei variant is increased in effectiveness and power in bankai as well, the rate of fire improving considerably and the amount of "arrows" able to be fired doubling as well.
- His Kousetsu Tatsumaki technique gains a significant boost in the sheer force of the blizzard winds, easily able to break through unprepared defenses, and in the amount of snow as well, which is also noticeably colder than before. If left covered, the opponent will undoubtedly succumb to frostbite on a grand scale and even death if left long enough.
Desperation Attack: Rengoku Hyouya - A finisher reserved for only the gravest of situations, Kael will recall all ice, water and snow on the battlefield back to his icy blade, which will glow with a vibrant and bright light blue as it shines with great power. Within a second, the Squad 2 Captain will immediately stab the blade into the ground (It'll "disappear" if fighting in the air of course) or if he's feeling dramatic straight in the enemy's chest, and in the next moment, the enemy (or enemies if fighting multiple people) will find themselves becoming frozen alive from the bottom up at an insanely fast rate, being completely covered within the course of another few moments. The ice around them will continue to form unrelentingly until it envelops them entirely. Since this drains the rest of his energy, the Captain will reseal his zanpakuto and resheathe his blade. The ice will shatter once the tsuba locks with the saya of his weapon, destroying the ice and revealing the lifeless corpse of his enemy.